Author Archives: Graham

About Graham

I make it faster and easier for you to create high-quality code.

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My short-lived first plan for a career was in Physics. That’s what my first degree was in, but I graduated with the career goal “do something that isn’t a D.Phil. in Physics” in mind. I’d got on quite well with … Continue reading

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To become a beginner, first become an expert

We have a whole load of practices in programming that only really work well if you’re already good at whatever the process is supposed to help with. Scrum is a process improvement framework, but only if you already know how … Continue reading

Posted in advancement of the self, software-engineering, TDD, tool-support | 2 Comments

machoo – Object-Oriented Programming in Object-Oriented Programming in the GNU HURD

For the last few weeks, my when-I-get-to-it project has been machoo, which is sort of an object-oriented system on the HURD but mostly an excuse to learn about how Mach messaging works. I decided to build a Smalltalk-style “give me … Continue reading

Posted in code-level, OOP, techradar | Leave a comment

Discovery

I think the last technical conference I attended was FOSDEM last year, and now I’m sat in the lobby of the Royal Library of Brussels working on a project that I want to take to some folks at this year’s … Continue reading

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An update on the HURD project

Last time, on Structure and Interpretation of Computer Programmers, I was building an object-oriented programming system on top of the HURD, and had realised that I needed to use its trivfs library for a sender to be able to discover … Continue reading

Posted in GNU, OOP, techradar | Leave a comment

Gently HURDing the side projects

I find it problematic that even at times when I’m avoiding computing outside of work, I still have ideas about things I would like to try out or improve in computing “if I had the time”. I tend to capture … Continue reading

Posted in GNU, learning, OOP, techradar | Leave a comment

Head of Architecture

My current job title is Head of Architecture, though the word “architecture” means different things to different people in the world of software. So what does it mean to me, what do I do when I’m playing Head of Architecture? … Continue reading

Posted in architecture of sorts | 3 Comments

MUI

In my last post I talked about investigating AROS, the modern, open source[*] implementation of the Amiga Operating System. Today I’ve spent some more time on that study, and found some things: my strategy last time was to read the … Continue reading

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AROS

I spent the weekend teaching myself some Amiga GUI (Intuition) programming using AROS via the Icaros Desktop distribution, their developer guides, and the Amiga developer CD. It’s a nice enough system to program in that works like most other GUI … Continue reading

Posted in Amiga, techradar | 1 Comment

Computing’s fundamental Principle of No Learning

I haven’t used Taligent’s frameworks or operating systems directly; what I know of it comes from their documentation and the book Inside Taligent Technology. I put some small effort into finding out whether it’s possible to use the Taligent system … Continue reading

Posted in C++, techradar | Tagged | Leave a comment